How I build: five agents, one engineer in charge

Years of building mobile apps with Claude, turned into a pipeline: a scope agent, a design agent, a build agent, a test agent and a release agent. They do the volume; I review every step and make every call that matters.

An app through all seven stages, in 77 seconds
The pipeline

From your idea to TestFlight

Every stage has something you can see, and something you decide.

  1. 01
    Scope agent

    Your idea, split into an MVP and later versions

    We go through what you want to build. The scope agent turns it into a one-page plan: what's in the first version, what waits for version two, and what each screen has to do.

    You
    Agree what's in the MVP.
    You get
    A one-page plan and a fixed price.
  2. 02
    Design agent

    A real design system, not loose mock-ups

    Using the prompts and settings I've refined over years of building apps with Claude, the design agent designs the app the way a product designer works in Figma: a theme with colours, type, spacing, corner radius and motion, saved as design tokens, then every screen built from those tokens.

    You
    Choose the fonts, colours and style. Nothing is locked until you say so.
    You get
    The design system and every screen of the MVP.

    See the WeJammin screens →

  3. 03
    Prototype

    A clickable app on your phone within hours

    The approved design becomes a working prototype that opens in Expo Go on your own phone. It scrolls, taps and navigates like the real app, because it's built the same way, not a web page pretending to be one.

    You
    Tap through it and tell me what to change.
    You get
    A prototype you can share with your co-founder or investors.

    Try the NextMoove prototype yourself →

  4. 04
    Build agent

    The real app, in the same proven structure every time

    The design and its tokens move as they are into my build agent, set up specifically for Expo and React Native. Every app gets the same structure: screens by feature, a shared component kit, data fetching, error handling and animations already in place. No colour or size is typed by hand; everything comes from the tokens.

    You
    Test a new build on your phone as it grows.
    You get
    Daily builds and a short daily update.

    ServX24: a working app on their real backend, one day in →

  5. 05
    Test agent

    Every screen measured against the design

    The test agent runs the unit tests and Maestro flows on iOS simulators and Android emulators, then renders every screen and measures it pixel by pixel against its design. Any screen more than 2% off is flagged and goes back to the build agent with the exact difference highlighted. You see the numbers, including the screens that are still off.

    You
    Read the test results, screen by screen.
    You get
    A report: each screen, design versus app, and how far off it is.

    ServX24: the real check, flagged screens and all →

  6. 06
    Release agent

    On your phone through TestFlight in 1–2 days

    Once the tests pass, the release agent builds the app with Expo and uploads it to App Store Connect and Google Play, in your accounts, where I'm added as a developer. You get it through TestFlight and Play internal testing, usually within 1–2 days of the build being ready.

    You
    Install it from TestFlight and use it like a customer.
    You get
    The app on real phones, in your store accounts.
  7. 07
    Iterate

    Connect the backend, sign-in and payments, and keep improving

    Now we connect your backend APIs, sign-in and payments, and iterate. Because it's an Expo app, most changes reach your phone as an over-the-air update in minutes, with no reinstall. Changes to native code, permissions or SDKs still go out as a new store build, and I'll tell you which is which before we start.

    You
    Review each update and decide what's next.
    You get
    A live app and a release you can repeat.

    WeJammin: 138K+ installs, run this way →

Who does what

The agents do the volume. I make the calls.

The agents do
  • Turning scope into a plan
  • Screens from the design system
  • The app's code, in a set structure
  • Tests, and measuring screens against the design
  • Builds and store uploads
  • Routine fixes
I do
  • What goes in the MVP
  • Architecture and data
  • Security and data access rules
  • Reviewing every change
  • Store strategy
  • Talking to you
Straight about the limits

What the pipeline doesn't promise

No app is bug-free

The pipeline catches design drift and broken flows before you see them. Real users still find things; when they do, most fixes reach phones the same day.

Simulators, not a device farm (yet)

Today the test agent runs on iOS simulators and Android emulators, and the design check measures screens at one phone size. Real devices in a device cloud, across many sizes, is the next step I'm adding.

Apple decides review times

TestFlight builds are usually ready in 1–2 days. The first App Store review of a new app can take longer, and I can't control it.

Not every update is over the air

Screen and logic changes go over the air. New permissions, native libraries or SDK upgrades need a new store build.

Next step

See it on your app.

Bring your idea or your half-built app. In 48 hours you'll know what the pipeline would build first, and what it costs.

Audit fee credited to your build · NDA on request

Launch audit$500
  • A plain-English verdict: keep, fix or rebuild the risky parts
  • Every issue ranked: what could lose you money or users first
  • A backend and review check: data rules, exposed keys, payment webhooks, and Apple's and Google's top rejection reasons
  • A fixed price to get you live
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